

This is also true regarding where your fighter starts at. Both versions have the same Enemy Base setups, but they are in different order as the rounds go up. Other releases: "Star Destroyer Bosconian " (Namco) Export releases: "Star Destroyer Bosconian " (Midway, Upright model) "Star Destroyer Bosconian " (Midway, Mini-Myte Model) "Star Destroyer Bosconian " (Midway, Cocktail Table model) UPDATES In the NEW Namco version, the Enemy Base setup is different. Bosconian: Boskonian I-Type missile: Eich P-Type missile: Ploor E-Type misslle: Eddore Ken McLeod holds the official record for this game with 2,913,150 points on February 24, 1983. The origin of the keywords in Bosconian (as in the 'Zwilniks of Boskone') is the Lensman space-opera saga, which in Japan always enjoyed high popularity. They were used in "Ridge Racer", "Ridge Racer 2", "Ridge Racer 64", and "Ridge Racer DS". Its sister car, from another Namco game is a white and blue car named 'RT Nebulasray'. It is a white and red car named 'RT Bosconian'. In the game "Ridge Racer", a car has this game as a sponsor. The radar map to the right of the screen is identical in appearance to the radar map in both "Rally-X" and "New Rally-X".

The 'Spy Ship' in this game also makes a cameo appearance in "Galaga" as one of the three "transform" ships. The "Star Destroyer" part of the title appears exclusively on the game's title screen. The game's complete title is "Star Destroyer Bosconian". TECHNICAL Main CPU: Zilog Z80 (x3), MB88xx Sound Chips: Namco 3-channel WSG, custom DAC (for speech), discrete circuitry (for the shot and explosions sounds) Players: 2 Control: 8-way joystick Buttons: 1 (FIRE) TRIVIA Bosconian was released in November 1981 in Japan. A radar map to the right of the play area shows the position of the player ship relative to any remaining enemy space stations. RED: The enemy are aware of the player and will attack aggressively and at speed.Īlthough there is no in-game power-up available, the player's ship fires from both the front and rear simultaneously.YELLOW: A small number of enemies are present.The spy ships can be identified by their yellow and green coloring. A spy ship will often appear and if this is not destroyed quickly, the enemy alert level will change to red, and the alien ships will attack the player with much greater aggression and speed. Destroying the leader of a formation causes all remaining enemies to disperse but destroying all enemies in a formation scores extra bonus points. The space stations will also occasionally launch squadrons of ships that attack in formation. Players must also avoid or destroy asteroids, mines, enemy missiles and fighter ships. All enemy stations must be destroyed to progress to the next round. In later rounds, the core is more heavily defended, with both a rotating shield and missiles. The core can only be reached by precisely firing through a single, narrow channel that leads directly to it. To destroy a station, the player must either destroy all six cannons or shoot the core. Each station consists of six cannons arranged in a hexagon, surrounding a central core. Bosconian is a multi-directional shoot-em-up set in space, in which the player pilots a small craft called the 'Star Fighter' and must destroy waves of green space stations that form part of a huge enemy fleet. Arcade Video game published 42 years ago: Star Destroyer Bosconian © 1981 Namco.
